pub type Path = Handle<SkPath>;Implementations§
source§impl Path
impl Path
Path contain geometry. Path may be empty, or contain one or more verbs that
outline a figure. Path always starts with a move verb to a Cartesian coordinate,
and may be followed by additional verbs that add lines or curves.
Adding a close verb makes the geometry into a continuous loop, a closed contour.
Path may contain any number of contours, each beginning with a move verb.
Path contours may contain only a move verb, or may also contain lines,
quadratic beziers, conics, and cubic beziers. Path contours may be open or
closed.
When used to draw a filled area, Path describes whether the fill is inside or
outside the geometry. Path also describes the winding rule used to fill
overlapping contours.
Internally, Path lazily computes metrics likes bounds and convexity. Call
Path::update_bounds_cache to make Path thread safe.
sourcepub fn new_from(
points: &[Point],
verbs: &[u8],
conic_weights: &[scalar],
fill_type: FillType,
is_volatile: impl Into<Option<bool>>
) -> Self
pub fn new_from( points: &[Point], verbs: &[u8], conic_weights: &[scalar], fill_type: FillType, is_volatile: impl Into<Option<bool>> ) -> Self
Create a new path with the specified segments.
The points and weights arrays are read in order, based on the sequence of verbs.
Move 1 point Line 1 point Quad 2 points Conic 2 points and 1 weight Cubic 3 points Close 0 points
If an illegal sequence of verbs is encountered, or the specified number of points or weights is not sufficient given the verbs, an empty Path is returned.
A legal sequence of verbs consists of any number of Contours. A contour always begins with a Move verb, followed by 0 or more segments: Line, Quad, Conic, Cubic, followed by an optional Close.
pub fn rect( rect: impl AsRef<Rect>, dir: impl Into<Option<PathDirection>> ) -> Self
pub fn oval( oval: impl AsRef<Rect>, dir: impl Into<Option<PathDirection>> ) -> Self
pub fn oval_with_start_index( oval: impl AsRef<Rect>, dir: PathDirection, start_index: usize ) -> Self
pub fn circle( center: impl Into<Point>, radius: scalar, dir: impl Into<Option<PathDirection>> ) -> Self
pub fn rrect( rect: impl AsRef<RRect>, dir: impl Into<Option<PathDirection>> ) -> Self
pub fn rrect_with_start_index( rect: impl AsRef<RRect>, dir: PathDirection, start_index: usize ) -> Self
pub fn polygon( pts: &[Point], is_closed: bool, fill_type: impl Into<Option<FillType>>, is_volatile: impl Into<Option<bool>> ) -> Self
pub fn line(a: impl Into<Point>, b: impl Into<Point>) -> Self
sourcepub fn new() -> Self
pub fn new() -> Self
sourcepub fn is_interpolatable(&self, compare: &Path) -> bool
pub fn is_interpolatable(&self, compare: &Path) -> bool
sourcepub fn interpolate(&self, ending: &Path, weight: scalar) -> Option<Path>
pub fn interpolate(&self, ending: &Path, weight: scalar) -> Option<Path>
Interpolates between Path with Point array of equal size.
Copy verb array and weights to out, and set out Point array to a weighted
average of this Point array and ending Point array, using the formula:
(Path Point * weight) + ending Point * (1 - weight).
weight is most useful when between zero (ending Point array) and
one (this Point_Array); will work with values outside of this
range.
interpolate() returns false and leaves out unchanged if Point array is not
the same size as ending Point array. Call is_interpolatable() to check Path
compatibility prior to calling interpolate().
sourcepub fn fill_type(&self) -> PathFillType
pub fn fill_type(&self) -> PathFillType
Returns PathFillType, the rule used to fill Path.
Returns: current PathFillType setting
sourcepub fn set_fill_type(&mut self, ft: PathFillType) -> &mut Self
pub fn set_fill_type(&mut self, ft: PathFillType) -> &mut Self
Sets FillType, the rule used to fill Path. While there is no check
that ft is legal, values outside of FillType are not supported.
sourcepub fn is_inverse_fill_type(&self) -> bool
pub fn is_inverse_fill_type(&self) -> bool
Returns if FillType describes area outside Path geometry. The inverse fill area
extends indefinitely.
Returns: true if FillType is InverseWinding or InverseEvenOdd
sourcepub fn toggle_inverse_fill_type(&mut self) -> &mut Self
pub fn toggle_inverse_fill_type(&mut self) -> &mut Self
Replaces FillType with its inverse. The inverse of FillType describes the area unmodified by the original FillType.
pub fn convexity_type(&self) -> !
pub fn convexity_type_or_unknown(&self) -> !
sourcepub fn is_convex(&self) -> bool
pub fn is_convex(&self) -> bool
Returns true if the path is convex. If necessary, it will first compute the convexity.
sourcepub fn is_oval(&self) -> Option<Rect>
pub fn is_oval(&self) -> Option<Rect>
sourcepub fn is_rrect(&self) -> Option<RRect>
pub fn is_rrect(&self) -> Option<RRect>
sourcepub fn reset(&mut self) -> &mut Self
pub fn reset(&mut self) -> &mut Self
sourcepub fn rewind(&mut self) -> &mut Self
pub fn rewind(&mut self) -> &mut Self
Sets Path to its initial state, preserving internal storage.
Removes verb array, Point array, and weights, and sets FillType to Winding.
Internal storage associated with Path is retained.
Use rewind() instead of reset() if Path storage will be reused and performance
is critical.
Returns: reference to Path
sourcepub fn is_last_contour_closed(&self) -> bool
pub fn is_last_contour_closed(&self) -> bool
Returns if contour is closed.
Contour is closed if Path Verb array was last modified by close(). When stroked,
closed contour draws crate::paint::Join instead of crate::paint::Cap at first and last Point.
Returns: true if the last contour ends with a Verb::Close
example: https://fiddle.skia.org/c/@Path_isLastContourClosed
sourcepub fn is_volatile(&self) -> bool
pub fn is_volatile(&self) -> bool
Returns true if the path is volatile; it will not be altered or discarded
by the caller after it is drawn. Path by default have volatile set false, allowing
crate::Surface to attach a cache of data which speeds repeated drawing. If true, crate::Surface
may not speed repeated drawing.
Returns: true if caller will alter Path after drawing
sourcepub fn set_is_volatile(&mut self, is_volatile: bool) -> &mut Self
pub fn set_is_volatile(&mut self, is_volatile: bool) -> &mut Self
Specifies whether Path is volatile; whether it will be altered or discarded
by the caller after it is drawn. Path by default have volatile set false, allowing
BaseDevice to attach a cache of data which speeds repeated drawing.
Mark temporary paths, discarded or modified after use, as volatile
to inform BaseDevice that the path need not be cached.
Mark animating Path volatile to improve performance.
Mark unchanging Path non-volatile to improve repeated rendering.
raster surface Path draws are affected by volatile for some shadows.
GPU surface Path draws are affected by volatile for some shadows and concave geometries.
sourcepub fn is_line_degenerate(
p1: impl Into<Point>,
p2: impl Into<Point>,
exact: bool
) -> bool
pub fn is_line_degenerate( p1: impl Into<Point>, p2: impl Into<Point>, exact: bool ) -> bool
Tests if line between Point pair is degenerate.
Line with no length or that moves a very short distance is degenerate; it is
treated as a point.
exact changes the equality test. If true, returns true only if p1 equals p2.
If false, returns true if p1 equals or nearly equals p2.
p1- line start pointp2- line end pointexact- iffalse, allow nearly equals Returns:trueif line is degenerate; its length is effectively zero
sourcepub fn is_quad_degenerate(
p1: impl Into<Point>,
p2: impl Into<Point>,
p3: impl Into<Point>,
exact: bool
) -> bool
pub fn is_quad_degenerate( p1: impl Into<Point>, p2: impl Into<Point>, p3: impl Into<Point>, exact: bool ) -> bool
Tests if quad is degenerate. Quad with no length or that moves a very short distance is degenerate; it is treated as a point.
p1- quad start pointp2- quad control pointp3- quad end pointexact- iftrue, returnstrueonly if p1, p2, and p3 are equal; iffalse, returnstrueif p1, p2, and p3 are equal or nearly equal Returns:trueif quad is degenerate; its length is effectively zero
sourcepub fn is_cubic_degenerate(
p1: impl Into<Point>,
p2: impl Into<Point>,
p3: impl Into<Point>,
p4: impl Into<Point>,
exact: bool
) -> bool
pub fn is_cubic_degenerate( p1: impl Into<Point>, p2: impl Into<Point>, p3: impl Into<Point>, p4: impl Into<Point>, exact: bool ) -> bool
Tests if cubic is degenerate. Cubic with no length or that moves a very short distance is degenerate; it is treated as a point.
p1- cubic start pointp2- cubic control point 1p3- cubic control point 2p4- cubic end pointexact- iftrue, returnstrueonly if p1, p2, p3, and p4 are equal; iffalse, returnstrueif p1, p2, p3, and p4 are equal or nearly equal Returns:trueif cubic is degenerate; its length is effectively zero
sourcepub fn is_line(&self) -> Option<(Point, Point)>
pub fn is_line(&self) -> Option<(Point, Point)>
Returns true if Path contains only one line;
Verb array has two entries: Verb::Move, Verb::Line.
If Path contains one line and line is not None, line is set to
line start point and line end point.
Returns false if Path is not one line; line is unaltered.
line- storage for line. May beNoneReturns:trueifPathcontains exactly one line
sourcepub fn count_points(&self) -> usize
pub fn count_points(&self) -> usize
sourcepub fn get_point(&self, index: usize) -> Option<Point>
pub fn get_point(&self, index: usize) -> Option<Point>
sourcepub fn get_points(&self, points: &mut [Point]) -> usize
pub fn get_points(&self, points: &mut [Point]) -> usize
Returns number of points in Path. Up to max points are copied.
points may be None; then, max must be zero.
If max is greater than number of points, excess points storage is unaltered.
sourcepub fn count_verbs(&self) -> usize
pub fn count_verbs(&self) -> usize
Returns the number of verbs: Verb::Move, Verb::Line, Verb::Quad, Verb::Conic,
Verb::Cubic, and Verb::Close; added to Path.
Returns: length of verb array
sourcepub fn get_verbs(&self, verbs: &mut [u8]) -> usize
pub fn get_verbs(&self, verbs: &mut [u8]) -> usize
Returns the number of verbs in the path. Up to max verbs are copied. The verbs are copied as one byte per verb.
verbs- storage for verbs, may beNonemax- maximum number to copy into verbs Returns: the actual number of verbs in the path
sourcepub fn approximate_bytes_used(&self) -> usize
pub fn approximate_bytes_used(&self) -> usize
Returns the approximate byte size of the Path in memory.
Returns: approximate size
sourcepub fn swap(&mut self, other: &mut Path) -> &mut Self
pub fn swap(&mut self, other: &mut Path) -> &mut Self
Exchanges the verb array, Point array, weights, and FillType with other.
Cached state is also exchanged. swap() internally exchanges pointers, so
it is lightweight and does not allocate memory.
swap() usage has largely been replaced by PartialEq.
Path do not copy their content on assignment until they are written to,
making assignment as efficient as swap().
other-Pathexchanged by value
example: https://fiddle.skia.org/c/@Path_swap
sourcepub fn bounds(&self) -> &Rect
pub fn bounds(&self) -> &Rect
Returns minimum and maximum axes values of Point array.
Returns (0, 0, 0, 0) if Path contains no points. Returned bounds width and height may
be larger or smaller than area affected when Path is drawn.
Rect returned includes all Point added to Path, including Point associated with
Verb::Move that define empty contours.
sourcepub fn update_bounds_cache(&mut self) -> &mut Self
pub fn update_bounds_cache(&mut self) -> &mut Self
Updates internal bounds so that subsequent calls to bounds() are instantaneous.
Unaltered copies of Path may also access cached bounds through bounds().
For now, identical to calling bounds() and ignoring the returned value.
Call to prepare Path subsequently drawn from multiple threads,
to avoid a race condition where each draw separately computes the bounds.
sourcepub fn compute_tight_bounds(&self) -> Rect
pub fn compute_tight_bounds(&self) -> Rect
Returns minimum and maximum axes values of the lines and curves in Path.
Returns (0, 0, 0, 0) if Path contains no points.
Returned bounds width and height may be larger or smaller than area affected
when Path is drawn.
Includes Point associated with Verb::Move that define empty
contours.
Behaves identically to bounds() when Path contains
only lines. If Path contains curves, computed bounds includes
the maximum extent of the quad, conic, or cubic; is slower than bounds();
and unlike bounds(), does not cache the result.
Returns: tight bounds of curves in Path
sourcepub fn conservatively_contains_rect(&self, rect: impl AsRef<Rect>) -> bool
pub fn conservatively_contains_rect(&self, rect: impl AsRef<Rect>) -> bool
Returns true if rect is contained by Path.
May return false when rect is contained by Path.
For now, only returns true if Path has one contour and is convex.
rect may share points and edges with Path and be contained.
Returns true if rect is empty, that is, it has zero width or height; and
the Point or line described by rect is contained by Path.
example: https://fiddle.skia.org/c/@Path_conservativelyContainsRect
sourcepub fn inc_reserve(&mut self, extra_pt_count: usize) -> &mut Self
pub fn inc_reserve(&mut self, extra_pt_count: usize) -> &mut Self
pub fn shrink_to_fit(&mut self) -> !
sourcepub fn move_to(&mut self, p: impl Into<Point>) -> &mut Self
pub fn move_to(&mut self, p: impl Into<Point>) -> &mut Self
sourcepub fn r_move_to(&mut self, d: impl Into<Vector>) -> &mut Self
pub fn r_move_to(&mut self, d: impl Into<Vector>) -> &mut Self
Adds beginning of contour relative to last point.
If Path is empty, starts contour at (dx, dy).
Otherwise, start contour at last point offset by (dx, dy).
Function name stands for “relative move to”.
dx- offset from last point to contour start on x-axisdy- offset from last point to contour start on y-axis Returns: reference toPath
sourcepub fn line_to(&mut self, p: impl Into<Point>) -> &mut Self
pub fn line_to(&mut self, p: impl Into<Point>) -> &mut Self
Adds line from last point to (x, y). If Path is empty, or last Verb is
Verb::Close, last point is set to (0, 0) before adding line.
line_to() appends Verb::Move to verb array and (0, 0) to Point array, if needed.
line_to() then appends Verb::Line to verb array and (x, y) to Point array.
x- end of added line on x-axisy- end of added line on y-axis Returns: reference toPath
sourcepub fn r_line_to(&mut self, d: impl Into<Vector>) -> &mut Self
pub fn r_line_to(&mut self, d: impl Into<Vector>) -> &mut Self
Adds line from last point to vector (dx, dy). If Path is empty, or last Verb is
Verb::Close, last point is set to (0, 0) before adding line.
Appends Verb::Move to verb array and (0, 0) to Point array, if needed;
then appends Verb::Line to verb array and line end to Point array.
Line end is last point plus vector (dx, dy).
Function name stands for “relative line to”.
dx- offset from last point to line end on x-axisdy- offset from last point to line end on y-axis Returns: reference toPath
example: https://fiddle.skia.org/c/@Path_rLineTo example: https://fiddle.skia.org/c/@Quad_a example: https://fiddle.skia.org/c/@Quad_b
sourcepub fn quad_to(
&mut self,
p1: impl Into<Point>,
p2: impl Into<Point>
) -> &mut Self
pub fn quad_to( &mut self, p1: impl Into<Point>, p2: impl Into<Point> ) -> &mut Self
Adds quad from last point towards (x1, y1), to (x2, y2).
If Path is empty, or last Verb is Verb::Close, last point is set to (0, 0)
before adding quad.
Appends Verb::Move to verb array and (0, 0) to Point array, if needed;
then appends Verb::Quad to verb array; and (x1, y1), (x2, y2)
to Point array.
sourcepub fn r_quad_to(
&mut self,
dx1: impl Into<Vector>,
dx2: impl Into<Vector>
) -> &mut Self
pub fn r_quad_to( &mut self, dx1: impl Into<Vector>, dx2: impl Into<Vector> ) -> &mut Self
Adds quad from last point towards vector (dx1, dy1), to vector (dx2, dy2).
If Path is empty, or last Verb
is Verb::Close, last point is set to (0, 0) before adding quad.
Appends Verb::Move to verb array and (0, 0) to Point array,
if needed; then appends Verb::Quad to verb array; and appends quad
control and quad end to Point array.
Quad control is last point plus vector (dx1, dy1).
Quad end is last point plus vector (dx2, dy2).
Function name stands for “relative quad to”.
dx1- offset from last point to quad control on x-axisdy1- offset from last point to quad control on y-axisdx2- offset from last point to quad end on x-axisdy2- offset from last point to quad end on y-axis Returns: reference toPath
example: https://fiddle.skia.org/c/@Conic_Weight_a example: https://fiddle.skia.org/c/@Conic_Weight_b example: https://fiddle.skia.org/c/@Conic_Weight_c example: https://fiddle.skia.org/c/@Path_rQuadTo
sourcepub fn conic_to(
&mut self,
p1: impl Into<Point>,
p2: impl Into<Point>,
w: scalar
) -> &mut Self
pub fn conic_to( &mut self, p1: impl Into<Point>, p2: impl Into<Point>, w: scalar ) -> &mut Self
Adds conic from last point towards (x1, y1), to (x2, y2), weighted by w.
If Path is empty, or last Verb is Verb::Close, last point is set to (0, 0)
before adding conic.
Appends Verb::Move to verb array and (0, 0) to Point array, if needed.
If w is finite and not one, appends Verb::Conic to verb array;
and (x1, y1), (x2, y2) to Point array; and w to conic weights.
If w is one, appends Verb::Quad to verb array, and
(x1, y1), (x2, y2) to Point array.
If w is not finite, appends Verb::Line twice to verb array, and
(x1, y1), (x2, y2) to Point array.
sourcepub fn r_conic_to(
&mut self,
d1: impl Into<Vector>,
d2: impl Into<Vector>,
w: scalar
) -> &mut Self
pub fn r_conic_to( &mut self, d1: impl Into<Vector>, d2: impl Into<Vector>, w: scalar ) -> &mut Self
Adds conic from last point towards vector (dx1, dy1), to vector (dx2, dy2),
weighted by w. If Path is empty, or last Verb
is Verb::Close, last point is set to (0, 0) before adding conic.
Appends Verb::Move to verb array and (0, 0) to Point array,
if needed.
If w is finite and not one, next appends Verb::Conic to verb array,
and w is recorded as conic weight; otherwise, if w is one, appends
Verb::Quad to verb array; or if w is not finite, appends Verb::Line
twice to verb array.
In all cases appends Point control and end to Point array.
control is last point plus vector (dx1, dy1).
end is last point plus vector (dx2, dy2).
Function name stands for “relative conic to”.
dx1- offset from last point to conic control on x-axisdy1- offset from last point to conic control on y-axisdx2- offset from last point to conic end on x-axisdy2- offset from last point to conic end on y-axisw- weight of added conic Returns: reference toPath
sourcepub fn cubic_to(
&mut self,
p1: impl Into<Point>,
p2: impl Into<Point>,
p3: impl Into<Point>
) -> &mut Self
pub fn cubic_to( &mut self, p1: impl Into<Point>, p2: impl Into<Point>, p3: impl Into<Point> ) -> &mut Self
Adds cubic from last point towards (x1, y1), then towards (x2, y2), ending at
(x3, y3). If Path is empty, or last Verb is Verb::Close, last point is set to
(0, 0) before adding cubic.
Appends Verb::Move to verb array and (0, 0) to Point array, if needed;
then appends Verb::Cubic to verb array; and (x1, y1), (x2, y2), (x3, y3)
to Point array.
sourcepub fn r_cubic_to(
&mut self,
d1: impl Into<Vector>,
d2: impl Into<Vector>,
d3: impl Into<Vector>
) -> &mut Self
pub fn r_cubic_to( &mut self, d1: impl Into<Vector>, d2: impl Into<Vector>, d3: impl Into<Vector> ) -> &mut Self
Adds cubic from last point towards vector (dx1, dy1), then towards
vector (dx2, dy2), to vector (dx3, dy3).
If Path is empty, or last Verb
is Verb::Close, last point is set to (0, 0) before adding cubic.
Appends Verb::Move to verb array and (0, 0) to Point array,
if needed; then appends Verb::Cubic to verb array; and appends cubic
control and cubic end to Point array.
Cubic control is last point plus vector (dx1, dy1).
Cubic end is last point plus vector (dx2, dy2).
Function name stands for “relative cubic to”.
dx1- offset from last point to first cubic control on x-axisdy1- offset from last point to first cubic control on y-axisdx2- offset from last point to second cubic control on x-axisdy2- offset from last point to second cubic control on y-axisdx3- offset from last point to cubic end on x-axisdy3- offset from last point to cubic end on y-axis Returns: reference toPath
sourcepub fn arc_to(
&mut self,
oval: impl AsRef<Rect>,
start_angle: scalar,
sweep_angle: scalar,
force_move_to: bool
) -> &mut Self
pub fn arc_to( &mut self, oval: impl AsRef<Rect>, start_angle: scalar, sweep_angle: scalar, force_move_to: bool ) -> &mut Self
Appends arc to Path. Arc added is part of ellipse
bounded by oval, from start_angle through sweep_angle. Both start_angle and
sweep_angle are measured in degrees, where zero degrees is aligned with the
positive x-axis, and positive sweeps extends arc clockwise.
arc_to() adds line connecting Path last Point to initial arc Point if force_move_to
is false and Path is not empty. Otherwise, added contour begins with first point
of arc. Angles greater than -360 and less than 360 are treated modulo 360.
oval- bounds of ellipse containing arcstart_angle- starting angle of arc in degreessweep_angle- sweep, in degrees. Positive is clockwise; treated modulo 360force_move_to-trueto start a new contour with arc Returns: reference toPath
sourcepub fn arc_to_tangent(
&mut self,
p1: impl Into<Point>,
p2: impl Into<Point>,
radius: scalar
) -> &mut Self
pub fn arc_to_tangent( &mut self, p1: impl Into<Point>, p2: impl Into<Point>, radius: scalar ) -> &mut Self
Appends arc to Path, after appending line if needed. Arc is implemented by conic
weighted to describe part of circle. Arc is contained by tangent from
last Path point to (x1, y1), and tangent from (x1, y1) to (x2, y2). Arc
is part of circle sized to radius, positioned so it touches both tangent lines.
If last Path Point does not start Arc, arc_to appends connecting Line to Path.
The length of Vector from (x1, y1) to (x2, y2) does not affect Arc.
Arc sweep is always less than 180 degrees. If radius is zero, or if
tangents are nearly parallel, arc_to appends Line from last Path Point to (x1, y1).
arc_to_tangent appends at most one Line and one conic.
arc_to_tangent implements the functionality of PostScript arct and HTML Canvas arc_to.
p1.x- x-axis value common to pair of tangentsp1.y- y-axis value common to pair of tangentsp2.x- x-axis value end of second tangentp2.y- y-axis value end of second tangentradius- distance from arc to circle center Returns: reference toPath
example: https://fiddle.skia.org/c/@Path_arcTo_2_a example: https://fiddle.skia.org/c/@Path_arcTo_2_b example: https://fiddle.skia.org/c/@Path_arcTo_2_c
sourcepub fn arc_to_rotated(
&mut self,
r: impl Into<Point>,
x_axis_rotate: scalar,
large_arc: ArcSize,
sweep: PathDirection,
end: impl Into<Point>
) -> &mut Self
pub fn arc_to_rotated( &mut self, r: impl Into<Point>, x_axis_rotate: scalar, large_arc: ArcSize, sweep: PathDirection, end: impl Into<Point> ) -> &mut Self
Appends arc to Path. Arc is implemented by one or more conics weighted to
describe part of oval with radii (rx, ry) rotated by x_axis_rotate degrees. Arc
curves from last Path Point to (x, y), choosing one of four possible routes:
clockwise or counterclockwise, and smaller or larger.
Arc sweep is always less than 360 degrees. arc_to_rotated() appends line to (x, y) if
either radii are zero, or if last Path Point equals (x, y). arc_to_rotated() scales radii
(rx, ry) to fit last Path Point and (x, y) if both are greater than zero but
too small.
arc_to_rotated() appends up to four conic curves.
arc_to_rotated() implements the functionality of SVG arc, although SVG sweep-flag value
is opposite the integer value of sweep; SVG sweep-flag uses 1 for clockwise,
while Direction::CW cast to int is zero.
r.x- radius on x-axis before x-axis rotationr.y- radius on y-axis before x-axis rotationx_axis_rotate- x-axis rotation in degrees; positive values are clockwiselarge_arc- chooses smaller or larger arcsweep- chooses clockwise or counterclockwise arcend.x- end of arcend.y- end of arc Returns: reference toPath
sourcepub fn r_arc_to_rotated(
&mut self,
r: impl Into<Point>,
x_axis_rotate: scalar,
large_arc: ArcSize,
sweep: PathDirection,
d: impl Into<Point>
) -> &mut Self
pub fn r_arc_to_rotated( &mut self, r: impl Into<Point>, x_axis_rotate: scalar, large_arc: ArcSize, sweep: PathDirection, d: impl Into<Point> ) -> &mut Self
Appends arc to Path, relative to last Path Point. Arc is implemented by one or
more conic, weighted to describe part of oval with radii (r.x, r.y) rotated by
x_axis_rotate degrees. Arc curves from last Path Point to relative end Point:
(dx, dy), choosing one of four possible routes: clockwise or
counterclockwise, and smaller or larger. If Path is empty, the start arc Point
is (0, 0).
Arc sweep is always less than 360 degrees. arc_to() appends line to end Point
if either radii are zero, or if last Path Point equals end Point.
arc_to() scales radii (rx, ry) to fit last Path Point and end Point if both are
greater than zero but too small to describe an arc.
arc_to() appends up to four conic curves.
arc_to() implements the functionality of svg arc, although SVG “sweep-flag” value is
opposite the integer value of sweep; SVG “sweep-flag” uses 1 for clockwise, while
Direction::CW cast to int is zero.
r.x- radius before x-axis rotationr.y- radius before x-axis rotationx_axis_rotate- x-axis rotation in degrees; positive values are clockwiselarge_arc- chooses smaller or larger arcsweep- chooses clockwise or counterclockwise arcd.x- x-axis offset end of arc from lastPathPointd.y- y-axis offset end of arc from lastPathPointReturns: reference toPath
sourcepub fn close(&mut self) -> &mut Self
pub fn close(&mut self) -> &mut Self
Appends Verb::Close to Path. A closed contour connects the first and last Point
with line, forming a continuous loop. Open and closed contour draw the same
with fill style. With stroke style, open contour draws
crate::paint::Cap at contour start and end; closed contour draws
crate::paint::Join at contour start and end.
close() has no effect if Path is empty or last Path Verb is Verb::Close.
Returns: reference to Path
sourcepub fn convert_conic_to_quads(
p0: impl Into<Point>,
p1: impl Into<Point>,
p2: impl Into<Point>,
w: scalar,
pts: &mut [Point],
pow2: usize
) -> Option<usize>
pub fn convert_conic_to_quads( p0: impl Into<Point>, p1: impl Into<Point>, p2: impl Into<Point>, w: scalar, pts: &mut [Point], pow2: usize ) -> Option<usize>
Approximates conic with quad array. Conic is constructed from start Point p0,
control Point p1, end Point p2, and weight w.
Quad array is stored in pts; this storage is supplied by caller.
Maximum quad count is 2 to the pow2.
Every third point in array shares last Point of previous quad and first Point of
next quad. Maximum pts storage size is given by:
(1 + 2 * (1 << pow2)) * sizeof(Point).
Returns quad count used the approximation, which may be smaller than the number requested.
conic weight determines the amount of influence conic control point has on the curve. w less than one represents an elliptical section. w greater than one represents a hyperbolic section. w equal to one represents a parabolic section.
Two quad curves are sufficient to approximate an elliptical conic with a sweep of up to 90 degrees; in this case, set pow2 to one.
sourcepub fn is_rect(&self) -> Option<(Rect, bool, PathDirection)>
pub fn is_rect(&self) -> Option<(Rect, bool, PathDirection)>
Returns Some(Rect, bool, PathDirection) if Path is equivalent to Rect when filled.
If false: rect, is_closed, and direction are unchanged.
If true: rect, is_closed, and direction are written to.
rect may be smaller than the Path bounds. Path bounds may include Verb::Move points
that do not alter the area drawn by the returned rect.
Returns: Some(rect, is_closed, direction) if Path contains Rect
sourcepub fn add_rect(
&mut self,
rect: impl AsRef<Rect>,
dir_start: Option<(PathDirection, usize)>
) -> &mut Self
pub fn add_rect( &mut self, rect: impl AsRef<Rect>, dir_start: Option<(PathDirection, usize)> ) -> &mut Self
Adds a new contour to the path, defined by the rect, and wound in the specified direction. The verbs added to the path will be:
Move, Line, Line, Line, Close
start specifies which corner to begin the contour: 0: upper-left corner 1: upper-right corner 2: lower-right corner 3: lower-left corner
This start point also acts as the implied beginning of the subsequent,
contour, if it does not have an explicit move_to(). e.g.
path.add_rect(...)
// if we don’t say move_to() here, we will use the rect’s start point
path.line_to(…)`
sourcepub fn add_oval(
&mut self,
oval: impl AsRef<Rect>,
dir_start: Option<(PathDirection, usize)>
) -> &mut Self
pub fn add_oval( &mut self, oval: impl AsRef<Rect>, dir_start: Option<(PathDirection, usize)> ) -> &mut Self
Adds oval to Path, appending Verb::Move, four Verb::Conic, and Verb::Close.
Oval is upright ellipse bounded by Rect oval with radii equal to half oval width
and half oval height. Oval begins at start and continues
clockwise if dir is Direction::CW, counterclockwise if dir is Direction::CCW.
sourcepub fn add_circle(
&mut self,
p: impl Into<Point>,
radius: scalar,
dir: impl Into<Option<PathDirection>>
) -> &mut Self
pub fn add_circle( &mut self, p: impl Into<Point>, radius: scalar, dir: impl Into<Option<PathDirection>> ) -> &mut Self
Adds circle centered at (x, y) of size radius to Path, appending Verb::Move,
four Verb::Conic, and Verb::Close. Circle begins at: (x + radius, y), continuing
clockwise if dir is Direction::CW, and counterclockwise if dir is Direction::CCW.
Has no effect if radius is zero or negative.
sourcepub fn add_arc(
&mut self,
oval: impl AsRef<Rect>,
start_angle: scalar,
sweep_angle: scalar
) -> &mut Self
pub fn add_arc( &mut self, oval: impl AsRef<Rect>, start_angle: scalar, sweep_angle: scalar ) -> &mut Self
Appends arc to Path, as the start of new contour. Arc added is part of ellipse
bounded by oval, from start_angle through sweep_angle. Both start_angle and
sweep_angle are measured in degrees, where zero degrees is aligned with the
positive x-axis, and positive sweeps extends arc clockwise.
If sweep_angle <= -360, or sweep_angle >= 360; and start_angle modulo 90 is nearly
zero, append oval instead of arc. Otherwise, sweep_angle values are treated
modulo 360, and arc may or may not draw depending on numeric rounding.
oval- bounds of ellipse containing arcstart_angle- starting angle of arc in degreessweep_angle- sweep, in degrees. Positive is clockwise; treated modulo 360 Returns: reference toPath
sourcepub fn add_round_rect(
&mut self,
rect: impl AsRef<Rect>,
(rx, ry): (scalar, scalar),
dir: impl Into<Option<PathDirection>>
) -> &mut Self
pub fn add_round_rect( &mut self, rect: impl AsRef<Rect>, (rx, ry): (scalar, scalar), dir: impl Into<Option<PathDirection>> ) -> &mut Self
Appends RRect to Path, creating a new closed contour. RRect has bounds
equal to rect; each corner is 90 degrees of an ellipse with radii (rx, ry). If
dir is Direction::CW, RRect starts at top-left of the lower-left corner and
winds clockwise. If dir is Direction::CCW, RRect starts at the bottom-left
of the upper-left corner and winds counterclockwise.
If either rx or ry is too large, rx and ry are scaled uniformly until the
corners fit. If rx or ry is less than or equal to zero, add_round_rect() appends
Rect rect to Path.
After appending, Path may be empty, or may contain: Rect, oval, or RRect.
sourcepub fn add_rrect(
&mut self,
rrect: impl AsRef<RRect>,
dir_start: Option<(PathDirection, usize)>
) -> &mut Self
pub fn add_rrect( &mut self, rrect: impl AsRef<RRect>, dir_start: Option<(PathDirection, usize)> ) -> &mut Self
Adds rrect to Path, creating a new closed contour. If dir is Direction::CW, rrect
winds clockwise; if dir is Direction::CCW, rrect winds counterclockwise.
start determines the first point of rrect to add.
rrect- bounds and radii of rounded rectangledir-PathDirectionto windRRectstart- index of initial point ofRRectReturns: reference toPath
sourcepub fn add_poly(&mut self, pts: &[Point], close: bool) -> &mut Self
pub fn add_poly(&mut self, pts: &[Point], close: bool) -> &mut Self
Adds contour created from line array, adding pts.len() - 1 line segments.
Contour added starts at pts[0], then adds a line for every additional Point
in pts slice. If close is true, appends Verb::Close to Path, connecting
pts[pts.len() - 1] and pts[0].
If count is zero, append Verb::Move to path.
Has no effect if ps.len() is less than one.
sourcepub fn add_path(
&mut self,
src: &Path,
d: impl Into<Vector>,
mode: impl Into<Option<AddPathMode>>
) -> &mut Self
pub fn add_path( &mut self, src: &Path, d: impl Into<Vector>, mode: impl Into<Option<AddPathMode>> ) -> &mut Self
Appends src to Path, offset by (d.x, d.y).
If mode is AddPathMode::Append, src verb array, Point array, and conic weights are
added unaltered. If mode is AddPathMode::Extend, add line before appending
verbs, Point, and conic weights.
src-Pathverbs,Point, and conic weights to addd.x- offset added to srcPointarray x-axis coordinatesd.y- offset added to srcPointarray y-axis coordinatesmode-AddPathMode::AppendorAddPathMode::ExtendReturns: reference toPath
sourcepub fn add_path_matrix(
&mut self,
src: &Path,
matrix: &Matrix,
mode: impl Into<Option<AddPathMode>>
) -> &mut Self
pub fn add_path_matrix( &mut self, src: &Path, matrix: &Matrix, mode: impl Into<Option<AddPathMode>> ) -> &mut Self
Appends src to Path, transformed by matrix. Transformed curves may have different
verbs, Point, and conic weights.
If mode is AddPathMode::Append, src verb array, Point array, and conic weights are
added unaltered. If mode is AddPathMode::Extend, add line before appending
verbs, Point, and conic weights.
src-Pathverbs,Point, and conic weights to addmatrix- transform applied to srcmode-AddPathMode::AppendorAddPathMode::ExtendReturns: reference toPath
sourcepub fn reverse_add_path(&mut self, src: &Path) -> &mut Self
pub fn reverse_add_path(&mut self, src: &Path) -> &mut Self
sourcepub fn with_offset(&self, d: impl Into<Vector>) -> Path
pub fn with_offset(&self, d: impl Into<Vector>) -> Path
sourcepub fn with_transform(&self, matrix: &Matrix) -> Path
pub fn with_transform(&self, matrix: &Matrix) -> Path
Transforms verb array, Point array, and weight by matrix.
transform may change verbs and increase their number.
sourcepub fn with_transform_with_perspective_clip(
&self,
matrix: &Matrix,
perspective_clip: ApplyPerspectiveClip
) -> Path
pub fn with_transform_with_perspective_clip( &self, matrix: &Matrix, perspective_clip: ApplyPerspectiveClip ) -> Path
Transforms verb array, Point array, and weight by matrix.
transform may change verbs and increase their number.
sourcepub fn transform_with_perspective_clip(
&mut self,
matrix: &Matrix,
pc: ApplyPerspectiveClip
) -> &mut Self
pub fn transform_with_perspective_clip( &mut self, matrix: &Matrix, pc: ApplyPerspectiveClip ) -> &mut Self
pub fn make_transform( &mut self, m: &Matrix, pc: impl Into<Option<ApplyPerspectiveClip>> ) -> Path
pub fn make_scale(&mut self, (sx, sy): (scalar, scalar)) -> Path
sourcepub fn set_last_pt(&mut self, p: impl Into<Point>) -> &mut Self
pub fn set_last_pt(&mut self, p: impl Into<Point>) -> &mut Self
Sets the last point on the path. If Point array is empty, append Verb::Move to
verb array and append p to Point array.
p- set value of last point
sourcepub fn segment_masks(&self) -> SegmentMask
pub fn segment_masks(&self) -> SegmentMask
Returns a mask, where each set bit corresponds to a SegmentMask constant
if Path contains one or more verbs of that type.
Returns zero if Path contains no lines, or curves: quads, conics, or cubics.
segment_masks() returns a cached result; it is very fast.
Returns: SegmentMask bits or zero
sourcepub fn contains(&self, p: impl Into<Point>) -> bool
pub fn contains(&self, p: impl Into<Point>) -> bool
sourcepub fn dump_as_data(&self, dump_as_hex: bool) -> Data
pub fn dump_as_data(&self, dump_as_hex: bool) -> Data
Writes text representation of Path to Data.
Set dump_as_hex true to generate exact binary representations
of floating point numbers used in Point array and conic weights.
dump_as_hex-trueif scalar values are written as hexadecimal
example: https://fiddle.skia.org/c/@Path_dump
pub fn dump_arrays_as_data(&self, dump_as_hex: bool) -> Data
pub fn dump_arrays(&self)
sourcepub fn serialize(&self) -> Data
pub fn serialize(&self) -> Data
Writes Path to buffer, returning the buffer written to, wrapped in Data.
serialize() writes FillType, verb array, Point array, conic weight, and
additionally writes computed information like convexity and bounds.
serialize() should only be used in concert with read_from_memory().
The format used for Path in memory is not guaranteed.
pub fn deserialize(data: &Data) -> Option<Path>
sourcepub fn generation_id(&self) -> u32
pub fn generation_id(&self) -> u32
(See Skia bug 1762.)
Returns a non-zero, globally unique value. A different value is returned
if verb array, Point array, or conic weight changes.
Setting FillType does not change generation identifier.
Each time the path is modified, a different generation identifier will be returned.
FillType does affect generation identifier on Android framework.
Returns: non-zero, globally unique value