Struct skia_bindings::skgpu_MutableTextureState
source · #[repr(C)]pub struct skgpu_MutableTextureState {
pub __bindgen_anon_1: skgpu_MutableTextureState__bindgen_ty_1,
pub fBackend: skgpu_BackendApi,
pub fIsValid: bool,
}
Fields§
§__bindgen_anon_1: skgpu_MutableTextureState__bindgen_ty_1
§fBackend: skgpu_BackendApi
§fIsValid: bool
Trait Implementations§
source§impl Clone for skgpu_MutableTextureState
impl Clone for skgpu_MutableTextureState
source§fn clone(&self) -> skgpu_MutableTextureState
fn clone(&self) -> skgpu_MutableTextureState
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for skgpu_MutableTextureState
Auto Trait Implementations§
impl RefUnwindSafe for skgpu_MutableTextureState
impl Send for skgpu_MutableTextureState
impl Sync for skgpu_MutableTextureState
impl Unpin for skgpu_MutableTextureState
impl UnwindSafe for skgpu_MutableTextureState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more