Struct skia_bindings::SkCamera3D
source · #[repr(C)]pub struct SkCamera3D {
pub fLocation: SkV3,
pub fAxis: SkV3,
pub fZenith: SkV3,
pub fObserver: SkV3,
pub fOrientation: SkMatrix,
pub fNeedToUpdate: bool,
}
Fields§
§fLocation: SkV3
§fAxis: SkV3
§fZenith: SkV3
§fObserver: SkV3
§fOrientation: SkMatrix
§fNeedToUpdate: bool
Implementations§
Trait Implementations§
source§impl Clone for SkCamera3D
impl Clone for SkCamera3D
source§fn clone(&self) -> SkCamera3D
fn clone(&self) -> SkCamera3D
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for SkCamera3D
impl Debug for SkCamera3D
impl Copy for SkCamera3D
Auto Trait Implementations§
impl RefUnwindSafe for SkCamera3D
impl Send for SkCamera3D
impl Sync for SkCamera3D
impl Unpin for SkCamera3D
impl UnwindSafe for SkCamera3D
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more