use crate::{prelude::*, MaskFilter, Shader};
use skia_bindings as sb;
impl MaskFilter {
pub fn from_shader(shader: impl Into<Shader>) -> MaskFilter {
new(shader)
}
}
pub fn new(shader: impl Into<Shader>) -> MaskFilter {
MaskFilter::from_ptr(unsafe { sb::C_SkShaderMaskFilter_Make(shader.into().into_ptr()) })
.unwrap()
}