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use std::{fmt, ptr};
use skia_bindings::{self as sb, SkRefCntBase, SkSurface};
use crate::{
gpu, prelude::*, Bitmap, Canvas, DeferredDisplayList, IPoint, IRect, ISize, IVector, Image,
ImageInfo, Paint, Pixmap, Point, SamplingOptions, SurfaceCharacterization, SurfaceProps,
};
pub mod surfaces {
use skia_bindings::{self as sb};
use crate::{prelude::*, ISize, ImageInfo, Surface, SurfaceProps};
/// Returns [`Surface`] without backing pixels. Drawing to [`crate::Canvas`] returned from
/// [`Surface`] has no effect. Calling [`Surface::image_snapshot()`] on returned [`Surface`]
/// returns `None`.
///
/// * `width` - one or greater
/// * `height` - one or greater Returns: [`Surface`] if width and height are positive;
/// otherwise, `None`
///
/// example: <https://fiddle.skia.org/c/@Surface_MakeNull>
pub fn null(size: impl Into<ISize>) -> Option<Surface> {
let size = size.into();
Surface::from_ptr(unsafe { sb::C_SkSurfaces_Null(size.width, size.height) })
}
/// Allocates raster [`Surface`]. [`crate::Canvas`] returned by [`Surface`] draws directly into
/// pixels. Allocates and zeroes pixel memory. Pixel memory size is height times width times
/// four. Pixel memory is deleted when [`Surface`] is deleted.
///
/// Internally, sets [`ImageInfo`] to width, height, native color type, and
/// [`crate::AlphaType::Premul`].
///
/// [`Surface`] is returned if width and height are greater than zero.
///
/// Use to create [`Surface`] that matches [`crate::PMColor`], the native pixel arrangement on
/// the platform. [`Surface`] drawn to output device skips converting its pixel format.
///
/// * `width` - pixel column count; must be greater than zero
/// * `height` - pixel row count; must be greater than zero
/// * `surface_props` - LCD striping orientation and setting for device independent fonts; may
/// be `None` Returns: [`Surface`] if all parameters are valid; otherwise,
/// `None`
pub fn raster_n32_premul(size: impl Into<ISize>) -> Option<Surface> {
raster(&ImageInfo::new_n32_premul(size, None), None, None)
}
/// Allocates raster [`Surface`]. [`crate::Canvas`] returned by [`Surface`] draws directly into
/// pixels. Allocates and zeroes pixel memory. Pixel memory size is `image_info.height()` times
/// `row_bytes`, or times `image_info.min_row_bytes()` if `row_bytes` is zero. Pixel memory is
/// deleted when [`Surface`] is deleted.
///
/// [`Surface`] is returned if all parameters are valid. Valid parameters include: info
/// dimensions are greater than zero; info contains [`crate::ColorType`] and
/// [`crate::AlphaType`] supported by raster surface; `row_bytes` is large enough to contain
/// info width pixels of [`crate::ColorType`], or is zero.
///
/// If `row_bytes` is zero, a suitable value will be chosen internally.
///
/// * `image_info` - width, height, [`crate::ColorType`], [`crate::AlphaType`],
/// [`crate::ColorSpace`], of raster surface; width and height must be
/// greater than zero
/// * `row_bytes` - interval from one [`Surface`] row to the next; may be zero
/// * `surface_props` - LCD striping orientation and setting for device independent fonts; may
/// be `None` Returns: [`Surface`] if all parameters are valid; otherwise,
/// `None`
pub fn raster(
image_info: &ImageInfo,
row_bytes: impl Into<Option<usize>>,
surface_props: Option<&SurfaceProps>,
) -> Option<Surface> {
Surface::from_ptr(unsafe {
sb::C_SkSurfaces_Raster(
image_info.native(),
row_bytes.into().unwrap_or_default(),
surface_props.native_ptr_or_null(),
)
})
}
/// Allocates raster [`Surface`]. [`crate::Canvas`] returned by [`Surface`] draws directly into
/// pixels.
///
/// [`Surface`] is returned if all parameters are valid. Valid parameters include: info
/// dimensions are greater than zero; info contains [`crate::ColorType`] and
/// [`crate::AlphaType`] supported by raster surface; pixels is not `None`; `row_bytes` is large
/// enough to contain info width pixels of [`crate::ColorType`].
///
/// Pixel buffer size should be info height times computed `row_bytes`. Pixels are not
/// initialized. To access pixels after drawing, [`Surface::peek_pixels()`] or
/// [`Surface::read_pixels()`].
///
/// * `image_info` - width, height, [`crate::ColorType`], [`crate::AlphaType`],
/// [`crate::ColorSpace`], of raster surface; width and height must be
/// greater than zero
/// * `pixels` - pointer to destination pixels buffer
/// * `row_bytes` - interval from one [`Surface`] row to the next
/// * `surface_props` - LCD striping orientation and setting for device independent fonts; may
/// be `None` Returns: [`Surface`] if all parameters are valid; otherwise,
/// `None`
pub fn wrap_pixels<'pixels>(
image_info: &ImageInfo,
pixels: &'pixels mut [u8],
row_bytes: impl Into<Option<usize>>,
surface_props: Option<&SurfaceProps>,
) -> Option<Borrows<'pixels, Surface>> {
let row_bytes = row_bytes
.into()
.unwrap_or_else(|| image_info.min_row_bytes());
if pixels.len() < image_info.compute_byte_size(row_bytes) {
return None;
};
Surface::from_ptr(unsafe {
sb::C_SkSurfaces_WrapPixels(
image_info.native(),
pixels.as_mut_ptr() as _,
row_bytes,
surface_props.native_ptr_or_null(),
)
})
.map(move |surface| surface.borrows(pixels))
}
// TODO: WrapPixels(&Pixmap)
// TODO: WrapPixelsReleaseProc()?
}
/// ContentChangeMode members are parameters to [`Surface::notify_content_will_change()`].
pub use skia_bindings::SkSurface_ContentChangeMode as ContentChangeMode;
variant_name!(ContentChangeMode::Retain);
#[cfg(feature = "gpu")]
pub use skia_bindings::SkSurface_BackendHandleAccess as BackendHandleAccess;
#[cfg(feature = "gpu")]
variant_name!(BackendHandleAccess::FlushWrite);
pub use skia_bindings::SkSurface_BackendSurfaceAccess as BackendSurfaceAccess;
variant_name!(BackendSurfaceAccess::Present);
/// [`Surface`] is responsible for managing the pixels that a canvas draws into. The pixels can be
/// allocated either in CPU memory (a raster surface) or on the GPU (a `RenderTarget` surface).
/// [`Surface`] takes care of allocating a [`Canvas`] that will draw into the surface. Call
/// `surface_get_canvas()` to use that canvas (but don't delete it, it is owned by the surface).
/// [`Surface`] always has non-zero dimensions. If there is a request for a new surface, and either
/// of the requested dimensions are zero, then `None` will be returned.
pub type Surface = RCHandle<SkSurface>;
require_type_equality!(sb::SkSurface_INHERITED, sb::SkRefCnt);
impl NativeRefCountedBase for SkSurface {
type Base = SkRefCntBase;
}
impl fmt::Debug for Surface {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("Surface")
// self must be mutable (this goes through Canvas).
// .field("image_info", &self.image_info())
// .field("generation_id", &self.generation_id())
.field("props", &self.props())
.finish()
}
}
impl Surface {
/// Allocates raster [`Surface`]. [`Canvas`] returned by [`Surface`] draws directly into pixels.
///
/// [`Surface`] is returned if all parameters are valid.
/// Valid parameters include:
/// info dimensions are greater than zero;
/// info contains [`crate::ColorType`] and [`crate::AlphaType`] supported by raster surface;
/// pixels is not `None`;
/// `row_bytes` is large enough to contain info width pixels of [`crate::ColorType`].
///
/// Pixel buffer size should be info height times computed `row_bytes`.
/// Pixels are not initialized.
/// To access pixels after drawing, [`Self::peek_pixels()`] or [`Self::read_pixels()`].
///
/// * `image_info` - width, height, [`crate::ColorType`], [`crate::AlphaType`], [`crate::ColorSpace`],
/// of raster surface; width and height must be greater than zero
/// * `pixels` - pointer to destination pixels buffer
/// * `row_bytes` - interval from one [`Surface`] row to the next
/// * `surface_props` - LCD striping orientation and setting for device independent fonts;
/// may be `None`
/// Returns: [`Surface`] if all parameters are valid; otherwise, `None`
#[deprecated(since = "0.64.0", note = "use surfaces::wrap_pixels()")]
pub fn new_raster_direct<'pixels>(
image_info: &ImageInfo,
pixels: &'pixels mut [u8],
row_bytes: impl Into<Option<usize>>,
surface_props: Option<&SurfaceProps>,
) -> Option<Borrows<'pixels, Surface>> {
surfaces::wrap_pixels(image_info, pixels, row_bytes, surface_props)
}
/// Allocates raster [`Surface`]. [`Canvas`] returned by [`Surface`] draws directly into pixels.
/// Allocates and zeroes pixel memory. Pixel memory size is `image_info.height()` times
/// `row_bytes`, or times `image_info.min_row_bytes()` if `row_bytes` is zero.
/// Pixel memory is deleted when [`Surface`] is deleted.
///
/// [`Surface`] is returned if all parameters are valid.
/// Valid parameters include:
/// info dimensions are greater than zero;
/// info contains [`crate::ColorType`] and [`crate::AlphaType`] supported by raster surface;
/// `row_bytes` is large enough to contain info width pixels of [`crate::ColorType`], or is zero.
///
/// If `row_bytes` is zero, a suitable value will be chosen internally.
///
/// * `image_info` - width, height, [`crate::ColorType`], [`crate::AlphaType`], [`crate::ColorSpace`],
/// of raster surface; width and height must be greater than zero
/// * `row_bytes` - interval from one [`Surface`] row to the next; may be zero
/// * `surface_props` - LCD striping orientation and setting for device independent fonts;
/// may be `None`
/// Returns: [`Surface`] if all parameters are valid; otherwise, `None`
#[deprecated(since = "0.64.0", note = "use surfaces::raster()")]
pub fn new_raster(
image_info: &ImageInfo,
row_bytes: impl Into<Option<usize>>,
surface_props: Option<&SurfaceProps>,
) -> Option<Self> {
surfaces::raster(image_info, row_bytes, surface_props)
}
/// Allocates raster [`Surface`]. [`Canvas`] returned by [`Surface`] draws directly into pixels.
/// Allocates and zeroes pixel memory. Pixel memory size is height times width times
/// four. Pixel memory is deleted when [`Surface`] is deleted.
///
/// Internally, sets [`ImageInfo`] to width, height, native color type, and
/// [`crate::AlphaType::Premul`].
///
/// [`Surface`] is returned if width and height are greater than zero.
///
/// Use to create [`Surface`] that matches [`crate::PMColor`], the native pixel arrangement on
/// the platform. [`Surface`] drawn to output device skips converting its pixel format.
///
/// * `width` - pixel column count; must be greater than zero
/// * `height` - pixel row count; must be greater than zero
/// * `surface_props` - LCD striping orientation and setting for device independent
/// fonts; may be `None`
/// Returns: [`Surface`] if all parameters are valid; otherwise, `None`
#[deprecated(since = "0.64.0", note = "use surfaces::raster_n32_premul()")]
pub fn new_raster_n32_premul(size: impl Into<ISize>) -> Option<Self> {
surfaces::raster_n32_premul(size)
}
}
#[cfg(feature = "gpu")]
impl Surface {
/// Wraps a GPU-backed texture into [`Surface`]. Caller must ensure the texture is
/// valid for the lifetime of returned [`Surface`]. If `sample_cnt` greater than zero,
/// creates an intermediate MSAA [`Surface`] which is used for drawing `backend_texture`.
///
/// [`Surface`] is returned if all parameters are valid. `backend_texture` is valid if
/// its pixel configuration agrees with `color_space` and context; for instance, if
/// `backend_texture` has an sRGB configuration, then context must support sRGB,
/// and `color_space` must be present. Further, `backend_texture` width and height must
/// not exceed context capabilities, and the context must be able to support
/// back-end textures.
///
/// * `context` - GPU context
/// * `backend_texture` - texture residing on GPU
/// * `sample_cnt` - samples per pixel, or 0 to disable full scene anti-aliasing
/// * `color_space` - range of colors; may be `None`
/// * `surface_props` - LCD striping orientation and setting for device independent
/// fonts; may be `None`
/// Returns: [`Surface`] if all parameters are valid; otherwise, `None`
#[deprecated(since = "0.64.0", note = "use gpu::surfaces::wrap_backend_texture()")]
pub fn from_backend_texture(
context: &mut gpu::RecordingContext,
backend_texture: &gpu::BackendTexture,
origin: gpu::SurfaceOrigin,
sample_cnt: impl Into<Option<usize>>,
color_type: crate::ColorType,
color_space: impl Into<Option<crate::ColorSpace>>,
surface_props: Option<&SurfaceProps>,
) -> Option<Self> {
gpu::surfaces::wrap_backend_texture(
context,
backend_texture,
origin,
sample_cnt,
color_type,
color_space,
surface_props,
)
}
/// Wraps a GPU-backed buffer into [`Surface`]. Caller must ensure `backend_render_target`
/// is valid for the lifetime of returned [`Surface`].
///
/// [`Surface`] is returned if all parameters are valid. `backend_render_target` is valid if
/// its pixel configuration agrees with `color_space` and context; for instance, if
/// `backend_render_target` has an sRGB configuration, then context must support sRGB,
/// and `color_space` must be present. Further, `backend_render_target` width and height must
/// not exceed context capabilities, and the context must be able to support
/// back-end render targets.
///
/// * `context` - GPU context
/// * `backend_render_target` - GPU intermediate memory buffer
/// * `color_space` - range of colors
/// * `surface_props` - LCD striping orientation and setting for device independent
/// fonts; may be `None`
/// Returns: [`Surface`] if all parameters are valid; otherwise, `None`
#[deprecated(
since = "0.64.0",
note = "use gpu::surfaces::wrap_backend_render_target()"
)]
pub fn from_backend_render_target(
context: &mut gpu::RecordingContext,
backend_render_target: &gpu::BackendRenderTarget,
origin: gpu::SurfaceOrigin,
color_type: crate::ColorType,
color_space: impl Into<Option<crate::ColorSpace>>,
surface_props: Option<&SurfaceProps>,
) -> Option<Self> {
gpu::surfaces::wrap_backend_render_target(
context,
backend_render_target,
origin,
color_type,
color_space,
surface_props,
)
}
/// Returns [`Surface`] on GPU indicated by context. Allocates memory for
/// pixels, based on the width, height, and [`crate::ColorType`] in [`ImageInfo`]. budgeted
/// selects whether allocation for pixels is tracked by context. `image_info`
/// describes the pixel format in [`crate::ColorType`], and transparency in
/// [`crate::AlphaType`], and color matching in [`crate::ColorSpace`].
///
/// `sample_count` requests the number of samples per pixel.
/// Pass zero to disable multi-sample anti-aliasing. The request is rounded
/// up to the next supported count, or rounded down if it is larger than the
/// maximum supported count.
///
/// `surface_origin` pins either the top-left or the bottom-left corner to the origin.
///
/// `should_create_with_mips` hints that [`Image`] returned by [`Image::image_snapshot`] is mip map.
///
/// * `context` - GPU context
/// * `image_info` - width, height, [`crate::ColorType`], [`crate::AlphaType`], [`crate::ColorSpace`];
/// width, or height, or both, may be zero
/// * `sample_count` - samples per pixel, or 0 to disable full scene anti-aliasing
/// * `surface_props` - LCD striping orientation and setting for device independent
/// fonts; may be `None`
/// * `should_create_with_mips` - hint that [`Surface`] will host mip map images
/// Returns: [`Surface`] if all parameters are valid; otherwise, `None`
#[deprecated(since = "0.64.0", note = "use gpu::surfaces::render_target()")]
pub fn new_render_target(
context: &mut gpu::RecordingContext,
budgeted: gpu::Budgeted,
image_info: &ImageInfo,
sample_count: impl Into<Option<usize>>,
surface_origin: impl Into<Option<gpu::SurfaceOrigin>>,
surface_props: Option<&SurfaceProps>,
should_create_with_mips: impl Into<Option<bool>>,
) -> Option<Self> {
gpu::surfaces::render_target(
context,
budgeted,
image_info,
sample_count,
surface_origin,
surface_props,
should_create_with_mips,
)
}
/// Returns [`Surface`] on GPU indicated by context that is compatible with the provided
/// characterization. budgeted selects whether allocation for pixels is tracked by context.
///
/// * `context` - GPU context
/// * `characterization` - description of the desired [`Surface`]
/// Returns: [`Surface`] if all parameters are valid; otherwise, `None`
#[deprecated(
since = "0.64.0",
note = "use gpu::surfaces::render_target_with_characterization()"
)]
pub fn new_render_target_with_characterization(
context: &mut gpu::RecordingContext,
characterization: &SurfaceCharacterization,
budgeted: gpu::Budgeted,
) -> Option<Self> {
gpu::surfaces::render_target_with_characterization(context, characterization, budgeted)
}
/// Creates [`Surface`] from CAMetalLayer.
/// Returned [`Surface`] takes a reference on the CAMetalLayer. The ref on the layer will be
/// released when the [`Surface`] is destroyed.
///
/// Only available when Metal API is enabled.
///
/// Will grab the current drawable from the layer and use its texture as a `backend_rt` to
/// create a renderable surface.
///
/// * `context` - GPU context
/// * `layer` - [`gpu::mtl::Handle`] (expected to be a CAMetalLayer*)
/// * `sample_cnt` - samples per pixel, or 0 to disable full scene anti-aliasing
/// * `color_space` - range of colors; may be `None`
/// * `surface_props` - LCD striping orientation and setting for device independent
/// fonts; may be `None`
/// * `drawable` - Pointer to drawable to be filled in when this surface is
/// instantiated; may not be `None`
/// Returns: created [`Surface`], or `None`
#[allow(clippy::missing_safety_doc)]
#[allow(clippy::too_many_arguments)]
#[cfg(feature = "metal")]
pub unsafe fn from_ca_metal_layer(
context: &mut gpu::RecordingContext,
layer: gpu::mtl::Handle,
origin: gpu::SurfaceOrigin,
sample_cnt: impl Into<Option<usize>>,
color_type: crate::ColorType,
color_space: impl Into<Option<crate::ColorSpace>>,
surface_props: Option<&SurfaceProps>,
drawable: *mut gpu::mtl::Handle,
) -> Option<Self> {
Self::from_ptr(sb::C_SkSurface_MakeFromCAMetalLayer(
context.native_mut(),
layer,
origin,
sample_cnt.into().unwrap_or(0).try_into().unwrap(),
color_type.into_native(),
color_space.into().into_ptr_or_null(),
surface_props.native_ptr_or_null(),
drawable,
))
}
#[allow(clippy::missing_safety_doc)]
#[cfg(feature = "metal")]
#[deprecated(since = "0.36.0", note = "use from_mtk_view()")]
pub unsafe fn from_ca_mtk_view(
context: &mut gpu::DirectContext,
mtk_view: gpu::mtl::Handle,
origin: gpu::SurfaceOrigin,
sample_count: impl Into<Option<usize>>,
color_type: crate::ColorType,
color_space: impl Into<Option<crate::ColorSpace>>,
surface_props: Option<&SurfaceProps>,
) -> Option<Self> {
Self::from_mtk_view(
context,
mtk_view,
origin,
sample_count,
color_type,
color_space,
surface_props,
)
}
/// Creates [`Surface`] from MTKView.
/// Returned [`Surface`] takes a reference on the `MTKView`. The ref on the layer will be
/// released when the [`Surface`] is destroyed.
///
/// Only available when Metal API is enabled.
///
/// Will grab the current drawable from the layer and use its texture as a `backend_rt` to
/// create a renderable surface.
///
/// * `context` - GPU context
/// * `layer` - [`gpu::mtl::Handle`] (expected to be a `MTKView*`)
/// * `sample_cnt` - samples per pixel, or 0 to disable full scene anti-aliasing
/// * `color_space` - range of colors; may be `None`
/// * `surface_props` - LCD striping orientation and setting for device independent
/// fonts; may be `None`
/// Returns: created [`Surface`], or `None`
#[allow(clippy::missing_safety_doc)]
#[cfg(feature = "metal")]
pub unsafe fn from_mtk_view(
context: &mut gpu::RecordingContext,
mtk_view: gpu::mtl::Handle,
origin: gpu::SurfaceOrigin,
sample_count: impl Into<Option<usize>>,
color_type: crate::ColorType,
color_space: impl Into<Option<crate::ColorSpace>>,
surface_props: Option<&SurfaceProps>,
) -> Option<Self> {
Self::from_ptr(sb::C_SkSurface_MakeFromMTKView(
context.native_mut(),
mtk_view,
origin,
sample_count.into().unwrap_or(0).try_into().unwrap(),
color_type.into_native(),
color_space.into().into_ptr_or_null(),
surface_props.native_ptr_or_null(),
))
}
}
impl Surface {
/// Is this surface compatible with the provided characterization?
///
/// This method can be used to determine if an existing [`Surface`] is a viable destination
/// for an [`DeferredDisplayList`].
///
/// * `characterization` - The characterization for which a compatibility check is desired
/// Returns: `true` if this surface is compatible with the characterization;
/// `false` otherwise
pub fn is_compatible(&self, characterization: &SurfaceCharacterization) -> bool {
unsafe { self.native().isCompatible(characterization.native()) }
}
/// Returns [`Surface`] without backing pixels. Drawing to [`Canvas`] returned from [`Surface`]
/// has no effect. Calling [`Self::image_snapshot()`] on returned [`Surface`] returns `None`.
///
/// * `width` - one or greater
/// * `height` - one or greater
/// Returns: [`Surface`] if width and height are positive; otherwise, `None`
///
/// example: <https://fiddle.skia.org/c/@Surface_MakeNull>
#[deprecated(since = "0.64.0", note = "use surfaces::null()")]
pub fn new_null(size: impl Into<ISize>) -> Option<Self> {
surfaces::null(size)
}
/// Returns pixel count in each row; may be zero or greater.
///
/// Returns: number of pixel columns
pub fn width(&self) -> i32 {
unsafe { sb::C_SkSurface_width(self.native()) }
}
/// Returns pixel row count; may be zero or greater.
///
/// Returns: number of pixel rows
///
pub fn height(&self) -> i32 {
unsafe { sb::C_SkSurface_height(self.native()) }
}
/// Returns an [`ImageInfo`] describing the surface.
pub fn image_info(&mut self) -> ImageInfo {
let mut info = ImageInfo::default();
unsafe { sb::C_SkSurface_imageInfo(self.native_mut(), info.native_mut()) };
info
}
/// Returns unique value identifying the content of [`Surface`]. Returned value changes
/// each time the content changes. Content is changed by drawing, or by calling
/// [`Self::notify_content_will_change()`].
///
/// Returns: unique content identifier
///
/// example: <https://fiddle.skia.org/c/@Surface_notifyContentWillChange>
pub fn generation_id(&mut self) -> u32 {
unsafe { self.native_mut().generationID() }
}
/// Notifies that [`Surface`] contents will be changed by code outside of Skia.
/// Subsequent calls to [`Self::generation_id()`] return a different value.
///
/// example: <https://fiddle.skia.org/c/@Surface_notifyContentWillChange>
pub fn notify_content_will_change(&mut self, mode: ContentChangeMode) -> &mut Self {
unsafe { self.native_mut().notifyContentWillChange(mode) }
self
}
}
#[cfg(not(feature = "gpu"))]
impl Surface {
/// Returns the recording context being used by the [`Surface`].
pub fn recording_context(&self) -> Option<gpu::RecordingContext> {
None
}
/// Returns the recording context being used by the [`Surface`].
pub fn direct_context(&self) -> Option<gpu::DirectContext> {
None
}
}
#[cfg(feature = "gpu")]
impl Surface {
/// Returns the recording context being used by the [`Surface`].
///
/// Returns: the recording context, if available; `None` otherwise
pub fn recording_context(&self) -> Option<gpu::RecordingContext> {
gpu::RecordingContext::from_unshared_ptr(unsafe { self.native().recordingContext() })
}
/// rust-skia helper, not in Skia
pub fn direct_context(&self) -> Option<gpu::DirectContext> {
self.recording_context()
.and_then(|mut ctx| ctx.as_direct_context())
}
/// Retrieves the back-end texture. If [`Surface`] has no back-end texture, `None`
/// is returned.
///
/// The returned [`gpu::BackendTexture`] should be discarded if the [`Surface`] is drawn to or deleted.
///
/// Returns: GPU texture reference; `None` on failure
#[deprecated(since = "0.64.0", note = "use gpu::surfaces::get_backend_texture()")]
pub fn get_backend_texture(
&mut self,
handle_access: BackendHandleAccess,
) -> Option<gpu::BackendTexture> {
gpu::surfaces::get_backend_texture(self, handle_access)
}
/// Retrieves the back-end render target. If [`Surface`] has no back-end render target, `None`
/// is returned.
///
/// The returned [`gpu::BackendRenderTarget`] should be discarded if the [`Surface`] is drawn to
/// or deleted.
///
/// Returns: GPU render target reference; `None` on failure
#[deprecated(
since = "0.64.0",
note = "use gpu::surfaces::get_backend_render_target()"
)]
pub fn get_backend_render_target(
&mut self,
handle_access: BackendHandleAccess,
) -> Option<gpu::BackendRenderTarget> {
gpu::surfaces::get_backend_render_target(self, handle_access)
}
// TODO: support variant with TextureReleaseProc and ReleaseContext
/// If the surface was made via [`Self::from_backend_texture`] then it's backing texture may be
/// substituted with a different texture. The contents of the previous backing texture are
/// copied into the new texture. [`Canvas`] state is preserved. The original sample count is
/// used. The [`gpu::BackendFormat`] and dimensions of replacement texture must match that of
/// the original.
///
/// * `backend_texture` - the new backing texture for the surface
pub fn replace_backend_texture(
&mut self,
backend_texture: &gpu::BackendTexture,
origin: gpu::SurfaceOrigin,
) -> bool {
self.replace_backend_texture_with_mode(backend_texture, origin, ContentChangeMode::Retain)
}
/// If the surface was made via [`Self::from_backend_texture()`] then it's backing texture may be
/// substituted with a different texture. The contents of the previous backing texture are
/// copied into the new texture. [`Canvas`] state is preserved. The original sample count is
/// used. The [`gpu::BackendFormat`] and dimensions of replacement texture must match that of
/// the original.
///
/// * `backend_texture` - the new backing texture for the surface
/// * `mode` - Retain or discard current Content
pub fn replace_backend_texture_with_mode(
&mut self,
backend_texture: &gpu::BackendTexture,
origin: gpu::SurfaceOrigin,
mode: impl Into<Option<ContentChangeMode>>,
) -> bool {
unsafe {
sb::C_SkSurface_replaceBackendTexture(
self.native_mut(),
backend_texture.native(),
origin,
mode.into().unwrap_or(ContentChangeMode::Retain),
)
}
}
}
impl Surface {
/// Returns [`Canvas`] that draws into [`Surface`]. Subsequent calls return the same [`Canvas`].
/// [`Canvas`] returned is managed and owned by [`Surface`], and is deleted when [`Surface`]
/// is deleted.
///
/// Returns: drawing [`Canvas`] for [`Surface`]
///
/// example: <https://fiddle.skia.org/c/@Surface_getCanvas>
pub fn canvas(&mut self) -> &mut Canvas {
let canvas_ref = unsafe { &mut *self.native_mut().getCanvas() };
Canvas::borrow_from_native_mut(canvas_ref)
}
// TODO: capabilities()
// TODO: why is self mutable here?
/// Returns a compatible [`Surface`], or `None`. Returned [`Surface`] contains
/// the same raster, GPU, or null properties as the original. Returned [`Surface`]
/// does not share the same pixels.
///
/// Returns `None` if `image_info` width or height are zero, or if `image_info`
/// is incompatible with [`Surface`].
///
/// * `image_info` - width, height, [`crate::ColorType`], [`crate::AlphaType`], [`crate::ColorSpace`],
/// of [`Surface`]; width and height must be greater than zero
/// Returns: compatible [`Surface`] or `None`
///
/// example: <https://fiddle.skia.org/c/@Surface_makeSurface>
pub fn new_surface(&mut self, image_info: &ImageInfo) -> Option<Self> {
Self::from_ptr(unsafe {
sb::C_SkSurface_makeSurface(self.native_mut(), image_info.native())
})
}
/// Calls [`Self::new_surface()`] with the same [`ImageInfo`] as this surface, but with the
/// specified width and height.
pub fn new_surface_with_dimensions(&mut self, dim: impl Into<ISize>) -> Option<Self> {
let dim = dim.into();
Self::from_ptr(unsafe {
sb::C_SkSurface_makeSurface2(self.native_mut(), dim.width, dim.height)
})
}
/// Returns [`Image`] capturing [`Surface`] contents. Subsequent drawing to [`Surface`] contents
/// are not captured. [`Image`] allocation is accounted for if [`Surface`] was created with
/// [`gpu::Budgeted::Yes`].
///
/// Returns: [`Image`] initialized with [`Surface`] contents
///
/// example: <https://fiddle.skia.org/c/@Surface_makeImageSnapshot>
pub fn image_snapshot(&mut self) -> Image {
Image::from_ptr(unsafe {
sb::C_SkSurface_makeImageSnapshot(self.native_mut(), ptr::null())
})
.unwrap()
}
// TODO: combine this function with image_snapshot and make bounds optional()?
/// Like the no-parameter version, this returns an image of the current surface contents.
/// This variant takes a rectangle specifying the subset of the surface that is of interest.
/// These bounds will be sanitized before being used.
/// - If bounds extends beyond the surface, it will be trimmed to just the intersection of
/// it and the surface.
/// - If bounds does not intersect the surface, then this returns `None`.
/// - If bounds == the surface, then this is the same as calling the no-parameter variant.
///
/// example: <https://fiddle.skia.org/c/@Surface_makeImageSnapshot_2>
pub fn image_snapshot_with_bounds(&mut self, bounds: impl AsRef<IRect>) -> Option<Image> {
Image::from_ptr(unsafe {
sb::C_SkSurface_makeImageSnapshot(self.native_mut(), bounds.as_ref().native())
})
}
/// Draws [`Surface`] contents to canvas, with its top-left corner at `(offset.x, offset.y)`.
///
/// If [`Paint`] paint is not `None`, apply [`crate::ColorFilter`], alpha, [`crate::ImageFilter`], and [`crate::BlendMode`].
///
/// * `canvas` - [`Canvas`] drawn into
/// * `offset.x` - horizontal offset in [`Canvas`]
/// * `offset.y` - vertical offset in [`Canvas`]
/// * `sampling` - what technique to use when sampling the surface pixels
/// * `paint` - [`Paint`] containing [`crate::BlendMode`], [`crate::ColorFilter`], [`crate::ImageFilter`],
/// and so on; or `None`
///
/// example: <https://fiddle.skia.org/c/@Surface_draw>
pub fn draw(
&mut self,
canvas: &mut Canvas,
offset: impl Into<Point>,
sampling: impl Into<SamplingOptions>,
paint: Option<&Paint>,
) {
let offset = offset.into();
let sampling = sampling.into();
unsafe {
self.native_mut().draw(
canvas.native_mut(),
offset.x,
offset.y,
sampling.native(),
paint.native_ptr_or_null(),
)
}
}
pub fn peek_pixels(&mut self) -> Option<Pixmap> {
let mut pm = Pixmap::default();
unsafe { self.native_mut().peekPixels(pm.native_mut()) }.if_true_some(pm)
}
// TODO: why is self mut?
/// Copies [`crate::Rect`] of pixels to dst.
///
/// Source [`crate::Rect`] corners are (`src.x`, `src.y`) and [`Surface`] `(width(), height())`.
/// Destination [`crate::Rect`] corners are `(0, 0)` and `(dst.width(), dst.height())`.
/// Copies each readable pixel intersecting both rectangles, without scaling,
/// converting to `dst_color_type()` and `dst_alpha_type()` if required.
///
/// Pixels are readable when [`Surface`] is raster, or backed by a GPU.
///
/// The destination pixel storage must be allocated by the caller.
///
/// Pixel values are converted only if [`crate::ColorType`] and [`crate::AlphaType`]
/// do not match. Only pixels within both source and destination rectangles
/// are copied. dst contents outside [`crate::Rect`] intersection are unchanged.
///
/// Pass negative values for `src.x` or `src.y` to offset pixels across or down destination.
///
/// Does not copy, and returns `false` if:
/// - Source and destination rectangles do not intersect.
/// - [`Pixmap`] pixels could not be allocated.
/// - `dst.row_bytes()` is too small to contain one row of pixels.
///
/// * `dst` - storage for pixels copied from [`Surface`]
/// * `src_x` - offset into readable pixels on x-axis; may be negative
/// * `src_y` - offset into readable pixels on y-axis; may be negative
/// Returns: `true` if pixels were copied
///
/// example: <https://fiddle.skia.org/c/@Surface_readPixels>
pub fn read_pixels_to_pixmap(&mut self, dst: &Pixmap, src: impl Into<IPoint>) -> bool {
let src = src.into();
unsafe { self.native_mut().readPixels(dst.native(), src.x, src.y) }
}
/// Copies [`crate::Rect`] of pixels from [`Canvas`] into `dst_pixels`.
///
/// Source [`crate::Rect`] corners are (`src.x`, `src.y`) and [`Surface`] (width(), height()).
/// Destination [`crate::Rect`] corners are (0, 0) and (`dst_info`.width(), `dst_info`.height()).
/// Copies each readable pixel intersecting both rectangles, without scaling,
/// converting to `dst_info_color_type()` and `dst_info_alpha_type()` if required.
///
/// Pixels are readable when [`Surface`] is raster, or backed by a GPU.
///
/// The destination pixel storage must be allocated by the caller.
///
/// Pixel values are converted only if [`crate::ColorType`] and [`crate::AlphaType`]
/// do not match. Only pixels within both source and destination rectangles
/// are copied. `dst_pixels` contents outside [`crate::Rect`] intersection are unchanged.
///
/// Pass negative values for `src.x` or `src.y` to offset pixels across or down destination.
///
/// Does not copy, and returns `false` if:
/// - Source and destination rectangles do not intersect.
/// - [`Surface`] pixels could not be converted to `dst_info.color_type()` or `dst_info.alpha_type()`.
/// - `dst_row_bytes` is too small to contain one row of pixels.
///
/// * `dst_info` - width, height, [`crate::ColorType`], and [`crate::AlphaType`] of `dst_pixels`
/// * `dst_pixels` - storage for pixels; `dst_info.height()` times `dst_row_bytes`, or larger
/// * `dst_row_bytes` - size of one destination row; `dst_info.width()` times pixel size, or larger
/// * `src.x` - offset into readable pixels on x-axis; may be negative
/// * `src.y` - offset into readable pixels on y-axis; may be negative
/// Returns: `true` if pixels were copied
pub fn read_pixels(
&mut self,
dst_info: &ImageInfo,
dst_pixels: &mut [u8],
dst_row_bytes: usize,
src: impl Into<IPoint>,
) -> bool {
if !dst_info.valid_pixels(dst_row_bytes, dst_pixels) {
return false;
}
let src = src.into();
unsafe {
self.native_mut().readPixels1(
dst_info.native(),
dst_pixels.as_mut_ptr() as _,
dst_row_bytes,
src.x,
src.y,
)
}
}
// TODO: why is self mut?
// TODO: why is Bitmap immutable?
/// Copies [`crate::Rect`] of pixels from [`Surface`] into bitmap.
///
/// Source [`crate::Rect`] corners are (`src.x`, `src.y`) and [`Surface`] (width(), height()).
/// Destination [`crate::Rect`] corners are `(0, 0)` and `(bitmap.width(), bitmap.height())`.
/// Copies each readable pixel intersecting both rectangles, without scaling,
/// converting to `bitmap.color_type()` and `bitmap.alpha_type()` if required.
///
/// Pixels are readable when [`Surface`] is raster, or backed by a GPU.
///
/// The destination pixel storage must be allocated by the caller.
///
/// Pixel values are converted only if [`crate::ColorType`] and [`crate::AlphaType`]
/// do not match. Only pixels within both source and destination rectangles
/// are copied. dst contents outside [`crate::Rect`] intersection are unchanged.
///
/// Pass negative values for `src.x` or `src.y` to offset pixels across or down destination.
///
/// Does not copy, and returns `false` if:
/// - Source and destination rectangles do not intersect.
/// - [`Surface`] pixels could not be converted to `dst.color_type()` or `dst.alpha_type()`.
/// - dst pixels could not be allocated.
/// - `dst.row_bytes()` is too small to contain one row of pixels.
///
/// * `dst` - storage for pixels copied from [`Surface`]
/// * `src.x` - offset into readable pixels on x-axis; may be negative
/// * `src.y` - offset into readable pixels on y-axis; may be negative
/// Returns: `true` if pixels were copied
///
/// example: <https://fiddle.skia.org/c/@Surface_readPixels_3>
pub fn read_pixels_to_bitmap(&mut self, bitmap: &Bitmap, src: impl Into<IPoint>) -> bool {
let src = src.into();
unsafe { self.native_mut().readPixels2(bitmap.native(), src.x, src.y) }
}
// TODO: AsyncReadResult, RescaleGamma (m79, m86)
// TODO: wrap asyncRescaleAndReadPixels (m76, m79, m89)
// TODO: wrap asyncRescaleAndReadPixelsYUV420 (m77, m79, m89)
/// Copies [`crate::Rect`] of pixels from the src [`Pixmap`] to the [`Surface`].
///
/// Source [`crate::Rect`] corners are `(0, 0)` and `(src.width(), src.height())`.
/// Destination [`crate::Rect`] corners are `(`dst.x`, `dst.y`)` and
/// (`dst.x` + Surface width(), `dst.y` + Surface height()).
///
/// Copies each readable pixel intersecting both rectangles, without scaling,
/// converting to [`Surface`] `color_type()` and [`Surface`] `alpha_type()` if required.
///
/// * `src` - storage for pixels to copy to [`Surface`]
/// * `dst.x` - x-axis position relative to [`Surface`] to begin copy; may be negative
/// * `dst.y` - y-axis position relative to [`Surface`] to begin copy; may be negative
///
/// example: <https://fiddle.skia.org/c/@Surface_writePixels>
pub fn write_pixels_from_pixmap(&mut self, src: &Pixmap, dst: impl Into<IPoint>) {
let dst = dst.into();
unsafe { self.native_mut().writePixels(src.native(), dst.x, dst.y) }
}
/// Copies [`crate::Rect`] of pixels from the src [`Bitmap`] to the [`Surface`].
///
/// Source [`crate::Rect`] corners are `(0, 0)` and `(src.width(), src.height())`.
/// Destination [`crate::Rect`] corners are `(`dst.x`, `dst.y`)` and
/// `(`dst.x` + Surface width(), `dst.y` + Surface height())`.
///
/// Copies each readable pixel intersecting both rectangles, without scaling,
/// converting to [`Surface`] `color_type()` and [`Surface`] `alpha_type()` if required.
///
/// * `src` - storage for pixels to copy to [`Surface`]
/// * `dst.x` - x-axis position relative to [`Surface`] to begin copy; may be negative
/// * `dst.y` - y-axis position relative to [`Surface`] to begin copy; may be negative
///
/// example: <https://fiddle.skia.org/c/@Surface_writePixels_2>
pub fn write_pixels_from_bitmap(&mut self, bitmap: &Bitmap, dst: impl Into<IPoint>) {
let dst = dst.into();
unsafe {
self.native_mut()
.writePixels1(bitmap.native(), dst.x, dst.y)
}
}
/// Returns [`SurfaceProps`] for surface.
///
/// Returns: LCD striping orientation and setting for device independent fonts
pub fn props(&self) -> &SurfaceProps {
SurfaceProps::from_native_ref(unsafe { &*sb::C_SkSurface_props(self.native()) })
}
/// Call to ensure all reads/writes of the surface have been issued to the underlying 3D API.
/// Skia will correctly order its own draws and pixel operations. This must to be used to ensure
/// correct ordering when the surface backing store is accessed outside Skia (e.g. direct use of
/// the 3D API or a windowing system). [`gpu::DirectContext`] has additional flush and submit methods
/// that apply to all surfaces and images created from a [`gpu::DirectContext`]. This is equivalent
/// to calling [`Self::flush()`] with a default [`gpu::FlushInfo`] followed by
/// [`gpu::DirectContext::submit`].
pub fn flush_and_submit(&mut self) {
unsafe {
self.native_mut().flushAndSubmit(false);
}
}
/// See [`Self::flush_and_submit()`].
pub fn flush_submit_and_sync_cpu(&mut self) {
unsafe {
self.native_mut().flushAndSubmit(true);
}
}
/// If a surface is GPU texture backed, is being drawn with MSAA, and there is a resolve
/// texture, this call will insert a resolve command into the stream of gpu commands. In order
/// for the resolve to actually have an effect, the work still needs to be flushed and submitted
/// to the GPU after recording the resolve command. If a resolve is not supported or the
/// [`Surface`] has no dirty work to resolve, then this call is a no-op.
///
/// This call is most useful when the [`Surface`] is created by wrapping a single sampled gpu
/// texture, but asking Skia to render with MSAA. If the client wants to use the wrapped texture
/// outside of Skia, the only way to trigger a resolve is either to call this command or use
/// [`Self::flush()`].
#[cfg(feature = "gpu")]
pub fn resolve_msaa(&mut self) {
unsafe { self.native_mut().resolveMSAA() }
}
// After deprecated since 0.30.0 (m85), the default flush() behavior changed in m86.
// For more information, take a look at the documentation in Skia's SkSurface.h
/// See [`Self::flush_with_mutable_state()`].
#[cfg(feature = "gpu")]
pub fn flush(&mut self) {
let info = gpu::FlushInfo::default();
self.flush_with_mutable_state(&info, None);
}
/// Issues pending [`Surface`] commands to the GPU-backed API objects and resolves any [`Surface`]
/// MSAA. A call to [`gpu::DirectContext::submit`] is always required to ensure work is actually sent
/// to the gpu. Some specific API details:
/// GL: Commands are actually sent to the driver, but `gl_flush` is never called. Thus some
/// sync objects from the flush will not be valid until a submission occurs.
///
/// Vulkan/Metal/D3D/Dawn: Commands are recorded to the backend APIs corresponding command
/// buffer or encoder objects. However, these objects are not sent to the gpu until a
/// submission occurs.
///
/// The work that is submitted to the GPU will be dependent on the BackendSurfaceAccess that is
/// passed in.
///
/// If [`BackendSurfaceAccess::NoAccess`] is passed in all commands will be issued to the GPU.
///
/// If [`BackendSurfaceAccess::Present`] is passed in and the backend API is not Vulkan, it is
/// treated the same as `k_no_access`. If the backend API is Vulkan, the VkImage that backs the
/// [`Surface`] will be transferred back to its original queue. If the [`Surface`] was created by
/// wrapping a VkImage, the queue will be set to the queue which was originally passed in on
/// the [`gpu::vk::ImageInfo`]. Additionally, if the original queue was not external or foreign the
/// layout of the VkImage will be set to `VK_IMAGE_LAYOUT_PRESENT_SRC_KHR`.
///
/// The [`gpu::FlushInfo`] describes additional options to flush. Please see documentation at
/// [`gpu::FlushInfo`] for more info.
///
/// If the return is [`gpu::SemaphoresSubmitted::Yes`], only initialized `BackendSemaphores` will be
/// submitted to the gpu during the next submit call (it is possible Skia failed to create a
/// subset of the semaphores). The client should not wait on these semaphores until after submit
/// has been called, but must keep them alive until then. If a submit flag was passed in with
/// the flush these valid semaphores can we waited on immediately. If this call returns
/// [`gpu::SemaphoresSubmitted::No`], the GPU backend will not submit any semaphores to be signaled on
/// the GPU. Thus the client should not have the GPU wait on any of the semaphores passed in
/// with the [`gpu::FlushInfo`]. Regardless of whether semaphores were submitted to the GPU or not, the
/// client is still responsible for deleting any initialized semaphores.
/// Regardless of semaphore submission the context will still be flushed. It should be
/// emphasized that a return value of [`gpu::SemaphoresSubmitted::No`] does not mean the flush did not
/// happen. It simply means there were no semaphores submitted to the GPU. A caller should only
/// take this as a failure if they passed in semaphores to be submitted.
///
/// Pending surface commands are flushed regardless of the return result.
///
/// * `access` - type of access the call will do on the backend object after flush
/// * `info` - flush options
#[cfg(feature = "gpu")]
pub fn flush_with_access_info(
&mut self,
access: BackendSurfaceAccess,
info: &gpu::FlushInfo,
) -> gpu::SemaphoresSubmitted {
unsafe { self.native_mut().flush(access, info.native()) }
}
/// Issues pending [`Surface`] commands to the GPU-backed API objects and resolves any [`Surface`]
/// MSAA. A call to [`gpu::DirectContext::submit`] is always required to ensure work is actually sent
/// to the gpu. Some specific API details:
/// GL: Commands are actually sent to the driver, but `gl_flush` is never called. Thus some
/// sync objects from the flush will not be valid until a submission occurs.
///
/// Vulkan/Metal/D3D/Dawn: Commands are recorded to the backend APIs corresponding command
/// buffer or encoder objects. However, these objects are not sent to the gpu until a
/// submission occurs.
///
/// The [`gpu::FlushInfo`] describes additional options to flush. Please see documentation at
/// [`gpu::FlushInfo`] for more info.
///
/// If a [`gpu::MutableTextureState`] is passed in, at the end of the flush we will transition
/// the surface to be in the state requested by the skgpu::MutableTextureState. If the surface
/// (or [`Image`] or `BackendSurface` wrapping the same backend object) is used again after this
/// flush the state may be changed and no longer match what is requested here. This is often
/// used if the surface will be used for presenting or external use and the client wants backend
/// object to be prepped for that use. A `finished_proc` or semaphore on the [`gpu::FlushInfo`] will also
/// include the work for any requested state change.
///
/// If the backend API is Vulkan, the caller can set the skgpu::MutableTextureState's
/// VkImageLayout to VK_IMAGE_LAYOUT_UNDEFINED or `queue_family_index` to VK_QUEUE_FAMILY_IGNORED to
/// tell Skia to not change those respective states.
///
/// If the return is [`gpu::SemaphoresSubmitted::Yes`], only initialized `BackendSemaphores` will be
/// submitted to the gpu during the next submit call (it is possible Skia failed to create a
/// subset of the semaphores). The client should not wait on these semaphores until after submit
/// has been called, but must keep them alive until then. If a submit flag was passed in with
/// the flush these valid semaphores can we waited on immediately. If this call returns
/// [`gpu::SemaphoresSubmitted::No`], the GPU backend will not submit any semaphores to be signaled on
/// the GPU. Thus the client should not have the GPU wait on any of the semaphores passed in
/// with the [`gpu::FlushInfo`]. Regardless of whether semaphores were submitted to the GPU or not, the
/// client is still responsible for deleting any initialized semaphores.
/// Regardless of semaphore submission the context will still be flushed. It should be
/// emphasized that a return value of [`gpu::SemaphoresSubmitted::No`] does not mean the flush did not
/// happen. It simply means there were no semaphores submitted to the GPU. A caller should only
/// take this as a failure if they passed in semaphores to be submitted.
///
/// Pending surface commands are flushed regardless of the return result.
///
/// * `info` - flush options
/// * `access` - optional state change request after flush
#[cfg(feature = "gpu")]
pub fn flush_with_mutable_state<'a>(
&mut self,
info: &gpu::FlushInfo,
new_state: impl Into<Option<&'a gpu::MutableTextureState>>,
) -> gpu::SemaphoresSubmitted {
unsafe {
self.native_mut()
.flush1(info.native(), new_state.into().native_ptr_or_null())
}
}
// TODO: wait()
/// Initializes [`SurfaceCharacterization`] that can be used to perform GPU back-end
/// processing in a separate thread. Typically this is used to divide drawing
/// into multiple tiles. [`crate::DeferredDisplayListRecorder`] records the drawing commands
/// for each tile.
///
/// Return `true` if [`Surface`] supports characterization. raster surface returns `false`.
///
/// * `characterization` - properties for parallel drawing
/// Returns: `true` if supported
///
/// example: <https://fiddle.skia.org/c/@Surface_characterize>
pub fn characterize(&self) -> Option<SurfaceCharacterization> {
let mut sc = SurfaceCharacterization::default();
unsafe { self.native().characterize(sc.native_mut()) }.if_true_some(sc)
}
/// Draws the deferred display list created via a [`crate::DeferredDisplayListRecorder`].
/// If the deferred display list is not compatible with this [`Surface`], the draw is skipped
/// and `false` is return.
///
/// The `offset.x` and `offset.y` parameters are experimental and, if not both zero, will cause
/// the draw to be ignored.
/// When implemented, if `offset.x` or `offset.y` are non-zero, the DDL will be drawn offset by that
/// amount into the surface.
///
/// * `deferred_display_list` - drawing commands
/// * `offset.x` - x-offset at which to draw the DDL
/// * `offset.y` - y-offset at which to draw the DDL
/// Returns: `false` if `deferred_display_list` is not compatible
///
/// example: <https://fiddle.skia.org/c/@Surface_draw_2>
pub fn draw_display_list_with_offset(
&mut self,
deferred_display_list: impl Into<DeferredDisplayList>,
offset: impl Into<IVector>,
) -> bool {
let offset = offset.into();
unsafe {
sb::C_SkSurface_draw(
self.native_mut(),
deferred_display_list.into().into_ptr() as *const _,
offset.x,
offset.y,
)
}
}
/// See [`Self::draw_display_list_with_offset`].
pub fn draw_display_list(
&mut self,
deferred_display_list: impl Into<DeferredDisplayList>,
) -> bool {
self.draw_display_list_with_offset(deferred_display_list, IVector::default())
}
}
#[test]
fn create() {
assert!(surfaces::raster_n32_premul((0, 0)).is_none());
let surface = surfaces::raster_n32_premul((1, 1)).unwrap();
assert_eq!(1, surface.native().ref_counted_base()._ref_cnt())
}
#[test]
fn test_raster_direct() {
let image_info = ImageInfo::new(
(20, 20),
crate::ColorType::RGBA8888,
crate::AlphaType::Unpremul,
None,
);
let min_row_bytes = image_info.min_row_bytes();
let mut pixels = vec![0u8; image_info.compute_byte_size(min_row_bytes)];
let mut surface = surfaces::wrap_pixels(
&image_info,
pixels.as_mut_slice(),
Some(min_row_bytes),
None,
)
.unwrap();
let paint = Paint::default();
surface.canvas().draw_circle((10, 10), 10.0, &paint);
}
#[test]
fn test_drawing_owned_as_exclusive_ref_ergonomics() {
let mut surface = surfaces::raster_n32_premul((16, 16)).unwrap();
// option1:
// - An &mut canvas can be drawn to.
{
let mut canvas = Canvas::new(ISize::new(16, 16), None).unwrap();
surface.draw(&mut canvas, (5.0, 5.0), SamplingOptions::default(), None);
surface.draw(&mut canvas, (10.0, 10.0), SamplingOptions::default(), None);
}
// option2:
// - A canvas from another surface can be drawn to.
{
let mut surface2 = surfaces::raster_n32_premul((16, 16)).unwrap();
let canvas = surface2.canvas();
surface.draw(canvas, (5.0, 5.0), SamplingOptions::default(), None);
surface.draw(canvas, (10.0, 10.0), SamplingOptions::default(), None);
}
}